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Summer 2025

STEAM Camp

August 4-8,2025 & August 11-15, 2025

  • Dates: August 4-8, or August 11-15, or both!

  • RATes: Check back soon for updates about summer 2025! 
  • Scholarships available!
  • Ages 6-13
  • All Sessions located at Marano Campus Center, SUNY Oswego
  • Camp runs from 9:30am until 3:30pm (student may be dropped off between 8:00-9:00 and picked up anytime between 3:30-5:00)

As the demand for talented coders, game developers, robotics engineers, and designers continues to increase, many families are turning to STEAM (Science, Technology, Engineering, Art, and Math) education in the summer to enhance their children’s skills and knowledge. SUNY Oswego’s Division of Extended Learning  STEAM Summer Camp is a fun, interactive, and uniquely designed program that allows students to

  • explore,
  • imagine,
  • collaborate,
  • create,
  • and problem solve,

all while learning 21st-century skills that will help them succeed in school and beyond. STEAM Quest classes provide small and large group learning with very individualized attention. Students will have some screen time for programming, coding, game design, and robotics, but we know that they have had a lot of screen time in the recent past so our goal is to get them engaged with each other! They will participate in hands-on science, technology experiments, and art projects. They will also practice team-building skills and take field trips around campus.

Students will learn new concepts each day, so even if they choose both weeks there will be new things to do.  Students will also have the opportunity to choose extra time with the concepts they love the most.

Students will use science, technology, engineering, art, and math to explore.  Here are some examples of what they might participate in. 

The Experiment Session

  • Water cycle game where students learn about the water cycle while collecting beads.
  • Science of kickball — acceleration, and friction
  • Eggshell geode crystals
  • Butterflies and coffee filters
  • Scientists use anemometers to measure wind speed.
  • Elephant Toothpaste
  • Fantastic Foamy Fountains

MATH

  • Participate in math playgrounds 

Art 

  • Make sculptures from their own homemade slime
  • Create a  color symphony or 
  • See and make an optical illusion  
  • Tour the Tyler Art Museum on campus

  • Force and motion — test the strength of force and motion using Ozobots and marbles, design a maze with Legos and straws, using math skills to predict and measure distance and force
  • Water — test how sounds travel underwater, play online water games, build a boat that floats, explore volume, water conservation
  • Properties of colors and light — create flipbooks to explain transparent-translucent & opaque, use mirrors to explain reflection and refraction, use flashlights to answer questions and create codes using color titles
  • Animal habitats — use Lego engineering kits to build an animal, use art supplies to design the habitat, grow crystals to place in art project habitat.
  • Make Rock Candy or build a Density experiment you can drink
  • Make slime sculptures from their own homemade slime 
  • Blow up a balloon with yeast or make a balloon rocket 
  • Visit the Planetarium 
  • Visit the chemistry lab

Team Building

In this camp, you will learn how to break down, study, and improve your team player skills. You will learn how to use your observation skills and deductive reasoning in a variety of games and social experiments to determine the best way to be a team player. Students will participate in activities like Break Out Rooms, Using Ozobots to problem solve, playing Roblox, building bridges, solving puzzles with missing pieces, students will play the game Among Us and other specially designed team building activities. Students will work in small groups.

Ozobots

Robotics and Coding

Students will be exposed to building, engineering, programming, and coding activities. Students will work with various types of robots, including ones they create themselves, to perform given tasks. Students will create their own video games using a variety of platforms including Bloxels and Scratch. The class will participate in challenges and competitions using the robots they learned about, including Ozobots, Meepers, Mindstorms and WeDo’s

Logo for Barbara Shineman Summer Scholars. A black ribbon banner at the top reads 'Barbara Shineman Summer Scholars.' Below are three elements: on the left, the text 'Exploring Nature' with a butterfly icon; in the center, the text 'Sheldon Institute' with an apple outline; and on the right, the text 'STEAM Camp' with a friendly robot illustration.

Contact Us

For questions, please contact: 


 

Sheldon Institute for Barbara Shineman Scholars 

Chelsea Ginett -

Sheldon Institute for Barbara Shineman Scholars Director
STEAM Camp Director
Youth Summer Program Manager
 

Phone: (315) 312-2726
[email protected]